Home » How to Turn Off Blur, Fog, and Bloom in RuneScape Dragonwilds
Game Troubleshooting

How to Turn Off Blur, Fog, and Bloom in RuneScape Dragonwilds

RuneScape: Dragonwilds is an immersive survival crafting game, but its default visual effects like blur, fog, and bloom can make the game look hazy or overly bright, causing eye strain for some players. Unfortunately, the game’s settings menu doesn’t offer direct toggles to disable these effects. However, you can remove them by editing the game’s configuration files. This guide will walk you through the steps to disable blur, fog, and bloom effects in RuneScape: Dragonwilds for a clearer, crisper gaming experience.

How to Turn Off Blur, Fog, and Bloom in RuneScape Dragonwilds

Why Disable Blur, Fog, and Bloom Effects?

Blur, fog, and bloom effects are designed to enhance the cinematic feel of RuneScape: Dragonwilds, but they can:

  • Cause visual clutter, especially at night or in rainy conditions.
  • Reduce performance on lower-end PCs.
  • Trigger discomfort for players sensitive to bright lights or motion blur.

By turning off these effects, you’ll enjoy sharper visuals, better performance, and a more comfortable gameplay experience.

Step-by-Step Guide to Disable Blur, Fog, and Bloom Effects in RuneScape Dragonwilds

Follow these steps to edit the game’s configuration file and remove unwanted visual effects. Be sure to back up any files before making changes.

Step 1: Open File Explorer

  • Launch File Explorer by clicking the folder icon on your taskbar or pressing Windows + E on your keyboard.

Step 2: Navigate to the Configuration Folder

  • Click the address bar at the top of File Explorer.
  • Copy and paste the following path, then press Enter:
    C:\Users\%UserName%\AppData\Local\RSDragonwilds\Saved\Config\Windows
  • This path takes you to the RuneScape: Dragonwilds configuration folder.
  • If the path doesn’t work, replace %UserName% with your actual Windows username (e.g., C:\Users\YourName\AppData\Local\RSDragonwilds\Saved\Config\Windows)

Step 3: Show Hidden Folders (If Needed)

  • If you can’t find the AppData folder, it may be hidden.
  • In File Explorer, click the View tab at the top.
  • Check the box for Hidden items to make the folder visible.

Step 4: Locate and Open the Engine.ini File

  • In the Windows folder, find the file named Engine.ini.
  • Right-click on Engine.ini and select Open with > Notepad (or another text editor of your choice).

Step 5: Add Configuration Settings

  • Scroll to the bottom of the Engine.ini file.
  • Add the following lines under the section [/Script/Engine.RendererSettings] (if the section doesn’t exist, create it):

    r.Upscale.Quality=0
    r.Upscale.Softness=0
    r.Tonemapper.Sharpen=0.5
    r.TextureStreaming=0
    r.DepthOfFieldQuality=0
    r.BloomQuality=0
    r.FilmGrain=0
    r.SceneColorFringeQuality=0
    r.DisableDistortion=1
    r.Tonemapper.Quality=0
    r.LensFlareQuality=0
    r.Fog=0
    r.VolumetricFog=0
    r.MotionBlur=0
    r.MotionBlurQuality=0
    r.MotionBlur.Max=0
    r.MotionBlurSeparable=0
    r.MotionBlur.Amount=0

These settings disable blur, fog, bloom, motion blur, and other effects that can make the game look hazy or overly bright.

Step 6: Save the File

  • Click File > Save in Notepad to save your changes.
  • Close the text editor.

Step 7: Set Engine.ini to Read-Only

  • Right-click on the Engine.ini file and select Properties.
  • Check the Read-only box at the bottom of the Properties window.
  • Click Apply, then OK.
  • Setting the file to read-only prevents the game from overwriting your changes.

Step 8: Launch RuneScape: Dragonwilds

  • Start the game as usual.
  • You should notice a sharper, clearer image without blur, fog, or bloom effects.

My Engine.ini file (If Needed):

[/Script/Engine.GameEngine]
GlobalNetTravelCount=3

[Core.System]
Paths=../../../Engine/Content
Paths=%GAMEDIR%Content
Paths=../../../RSDragonwilds/Plugins/Amd/FSR3/Content
Paths=../../../RSDragonwilds/Plugins/CompositeVariable/Content
Paths=../../../RSDragonwilds/Plugins/Developer/AsyncLoadingScreen/Content
Paths=../../../RSDragonwilds/Plugins/EOSOnlineSubsystem/Content
Paths=../../../RSDragonwilds/Plugins/JagexAnalyticsProvider/Content
Paths=../../../RSDragonwilds/Plugins/JagexAudioMixer/Content
Paths=../../../RSDragonwilds/Plugins/JagexChatBackend/Content
Paths=../../../RSDragonwilds/Plugins/JagexMenuExtensions/Content
Paths=../../../RSDragonwilds/Plugins/KiBLII/Content
Paths=../../../RSDragonwilds/Plugins/Marketplace/AudioMeterPlugin/Content
Paths=../../../RSDragonwilds/Plugins/Marketplace/MinimapPlugin/Content
Paths=../../../RSDragonwilds/Plugins/Marketplace/NiagaraUIRenderer/Content
Paths=../../../RSDragonwilds/Plugins/Nvidia/DLSS/Content
Paths=../../../RSDragonwilds/Plugins/PerformanceKit/Content
Paths=../../../RSDragonwilds/Plugins/ScalabilitySettings/Content
Paths=../../../RSDragonwilds/Plugins/ShelterMapping/Content
Paths=../../../RSDragonwilds/Plugins/TechArtTools/Content
Paths=../../../RSDragonwilds/Plugins/UpscaleSettings/Content
Paths=../../../RSDragonwilds/Plugins/WorldValidation/Content
Paths=../../../Engine/Plugins/2D/Paper2D/Content
Paths=../../../Engine/Plugins/Animation/ACLPlugin/Content
Paths=../../../Engine/Plugins/Animation/ControlRigSpline/Content
Paths=../../../Engine/Plugins/Animation/ControlRig/Content
Paths=../../../Engine/Plugins/Animation/DeformerGraph/Content
Paths=../../../Engine/Plugins/Animation/IKRig/Content
Paths=../../../Engine/Plugins/BlueprintFileUtils/Content
Paths=../../../Engine/Plugins/Bridge/Content
Paths=../../../Engine/Plugins/Compositing/OpenColorIO/Content
Paths=../../../Engine/Plugins/Developer/AnimationSharing/Content
Paths=../../../Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content
Paths=../../../Engine/Plugins/Editor/BlueprintHeaderView/Content
Paths=../../../Engine/Plugins/Editor/ConsoleVariablesEditor/Content
Paths=../../../Engine/Plugins/Editor/GeometryMode/Content
Paths=../../../Engine/Plugins/Editor/ModelingToolsEditorMode/Content
Paths=../../../Engine/Plugins/Editor/ObjectMixer/LightMixer/Content
Paths=../../../Engine/Plugins/Editor/ObjectMixer/ObjectMixer/Content
Paths=../../../Engine/Plugins/Editor/SpeedTreeImporter/Content
Paths=../../../Engine/Plugins/Editor/UVEditor/Content
Paths=../../../Engine/Plugins/Editor/WaveformEditor/Content
Paths=../../../Engine/Plugins/Enterprise/DatasmithContent/Content
Paths=../../../Engine/Plugins/Enterprise/GLTFExporter/Content
Paths=../../../Engine/Plugins/Experimental/Animation/SkeletalMeshModelingTools/Content
Paths=../../../Engine/Plugins/Experimental/ChaosCaching/Content
Paths=../../../Engine/Plugins/Experimental/ChaosClothEditor/Content
Paths=../../../Engine/Plugins/Experimental/ChaosNiagara/Content
Paths=../../../Engine/Plugins/Experimental/ChaosSolverPlugin/Content
Paths=../../../Engine/Plugins/Experimental/Dataflow/Content
Paths=../../../Engine/Plugins/Experimental/FieldSystemPlugin/Content
Paths=../../../Engine/Plugins/Experimental/FullBodyIK/Content
Paths=../../../Engine/Plugins/Experimental/GeometryCollectionPlugin/Content
Paths=../../../Engine/Plugins/Experimental/GeometryFlow/Content
Paths=../../../Engine/Plugins/Experimental/ImpostorBaker/Content
Paths=../../../Engine/Plugins/Experimental/Landmass/Content
Paths=../../../Engine/Plugins/Experimental/MeshLODToolset/Content
Paths=../../../Engine/Plugins/Experimental/MeshModelingToolsetExp/Content
Paths=../../../Engine/Plugins/Experimental/PythonScriptPlugin/Content
Paths=../../../Engine/Plugins/Experimental/ScriptableToolsEditorMode/Content
Paths=../../../Engine/Plugins/Experimental/ScriptableToolsFramework/Content
Paths=../../../Engine/Plugins/Experimental/StaticMeshEditorModeling/Content
Paths=../../../Engine/Plugins/Experimental/ToolPresets/Content
Paths=../../../Engine/Plugins/Experimental/VirtualHeightfieldMesh/Content
Paths=../../../Engine/Plugins/Experimental/Volumetrics/Content
Paths=../../../Engine/Plugins/FX/Niagara/Content
Paths=../../../Engine/Plugins/Fab/Content
Paths=../../../Engine/Plugins/Interchange/Runtime/Content
Paths=../../../Engine/Plugins/Jagex/JAMLink/Content
Paths=../../../Engine/Plugins/Media/MediaCompositing/Content
Paths=../../../Engine/Plugins/Media/MediaPlate/Content
Paths=../../../Engine/Plugins/MovieScene/MoviePipelineMaskRenderPass/Content
Paths=../../../Engine/Plugins/MovieScene/MovieRenderPipeline/Content
Paths=../../../Engine/Plugins/MovieScene/SequencerScripting/Content
Paths=../../../Engine/Plugins/Runtime/AudioSynesthesia/Content
Paths=../../../Engine/Plugins/Runtime/AudioWidgets/Content
Paths=../../../Engine/Plugins/Runtime/CommonUI/Content
Paths=../../../Engine/Plugins/Runtime/GeometryProcessing/Content
Paths=../../../Engine/Plugins/Runtime/HDRIBackdrop/Content
Paths=../../../Engine/Plugins/Runtime/HairStrands/Content
Paths=../../../Engine/Plugins/Runtime/HoudiniEngine/Content
Paths=../../../Engine/Plugins/Runtime/MeshModelingToolset/Content
Paths=../../../Engine/Plugins/Runtime/Metasound/Content
Paths=../../../Engine/Plugins/Runtime/ResonanceAudio/Content
Paths=../../../Engine/Plugins/Runtime/RigVM/Content
Paths=../../../Engine/Plugins/Runtime/Synthesis/Content
Paths=../../../Engine/Plugins/Runtime/WaveTable/Content
Paths=../../../Engine/Plugins/Tests/EditorTests/Content
Paths=../../../Engine/Plugins/TraceUtilities/Content
Paths=../../../Engine/Plugins/VirtualProduction/Takes/Content

[/Script/Engine.RendererSettings]
r.LumenScene.SurfaceCache.AtlasSize=4096
r.Upscale.Quality=0
r.Upscale.Softness=0
r.Tonemapper.Sharpen=0.5
r.TextureStreaming=0
r.DepthOfFieldQuality=0
r.BloomQuality=0
r.FilmGrain=0
r.SceneColorFringeQuality=0
r.DisableDistortion=1
r.Tonemapper.Quality=0
r.LensFlareQuality=0
r.Fog=0
r.VolumetricFog=0
r.MotionBlur=0
r.MotionBlurQuality=0
r.MotionBlur.Max=0
r.MotionBlurSeparable=0
r.MotionBlur.Amount=0

[WindowsApplication.Accessibility]
StickyKeysHotkey=False
ToggleKeysHotkey=False
FilterKeysHotkey=False
StickyKeysConfirmation=False
ToggleKeysConfirmation=False
FilterKeysConfirmation=False

Additional Tips for Optimizing Visuals

  • Adjust In-Game Settings: Set your resolution to your monitor’s native size and use Quality mode for DLSS/FSR upscaling to maintain clarity. Avoid Performance or Balanced modes, as they can introduce blur.
  • Monitor Settings: If the game still feels too bright, lower your monitor’s brightness or contrast for a more comfortable experience.
  • Revert Changes: To restore default settings, uncheck the Read-only box in the Engine.ini file’s Properties, delete the file, and relaunch the game. The game will regenerate the default configuration.

Troubleshooting

  • Can’t Find AppData? Ensure Hidden items is enabled in File Explorer’s View settings.
  • Settings Not Applying? Double-check that the Engine.ini file is set to read-only and that you’ve saved the changes correctly.
  • Game Still Blurry? Try disabling frame generation in the game’s video settings or forcing sharpening via your GPU control panel (e.g., NVIDIA Control Panel > Manage 3D Settings > Image Sharpening).

Why These Effects Are a Problem

Players have reported that RuneScape: Dragonwilds’ bloom and blur effects can be overwhelming, especially at night or in bright areas like the Whispering Swamp. Some have even experienced headaches or eye strain due to the intense visuals. Since the game is in early access, Jagex may add in-game toggles for these effects in future updates, but for now, manual configuration is the best solution.

Conclusion

By editing the Engine.ini file, you can disable blur, fog, and bloom effects in RuneScape: Dragonwilds, resulting in a cleaner, more enjoyable visual experience. This guide provides a straightforward method to enhance your gameplay, whether you’re exploring Ashenfall or battling dragons. For more RuneScape: Dragonwilds tips, check out our guides on optimizing FPS or exploring the game’s map.

Note: Always back up configuration files before editing. Modifying game files is done at your own risk.